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Showing posts with label japan. Show all posts
Showing posts with label japan. Show all posts

Wednesday, 29 April 2015

Countdown To 7th May: What I Learned Writing for Comics by Jason Rohan


I am really excited to be taking part in this year's Countdown to 7th May blog tour, doing my bit to celebrate all the fab YA and middle grade books that are scheduled to be published on 7th May. Today it is an absolute pleasure to welcome Jason Rohan, the author of the totally brilliant The Sword of Kuromori, and its sequel The Shield of Kuromori (due out on 7th May).




What I learned writing for comics by Jason Rohan

When I first tried out for a career in publishing, after finishing university with an English degree, the fact that I had prior experience working at Marvel Comics went against me. This is 25 years ago when comics were still seen as a juvenile art form unworthy of serious consideration - in the English-speaking world, at least. Nowadays, however, with the massive success of super-heroes on the big screen, the opposite has occurred and comics writers are suddenly a hot property. My timing has never been great!

For almost all of us, our first experiences of reading - and of being read to - came via picture books like The Very Hungry Caterpillar, The Gruffalo or The Tiger Who Came To Tea, so the idea of marrying words with pictures is deeply held. Later, readers move on to full text novels but still turn to film and television to get their fix of entertainment in the form of words and pictures.

If you've never seen a comic book script before, here's an example:


And here's a screenplay extract:


Could you spot the difference? Exactly. Words and pictures: one script for an artist and one script for a film crew but essentially the same. Both are visual storytelling media, only in one the pictures move and in the other they don't.

When I worked at Marvel, back in the 80's, I was lucky enough to be assigned to legendary editor Mark Gruenwald who taught me so much about writing in general and comics in particular. The parallels with film writing were driven home to me when he recommended a book called Screenplay by Syd Field. At first, I didn't understand why a comic writer would need to know about screenwriting but I did as I was told, read it, and it all fell into place. To this day, even as a novelist, I still write with a visual, comic-book style and film remains an important reference. 

As you can imagine, my time at Marvel was a fantastic apprenticeship and I came away with many valuable lessons and insights into the writing process, both for comics and for novels, some of which I would like to share here.

The first thing I learned was the importance of the splash page. The first script I turned in had an establishing shot of London as the opening scene and Mark said to me, "Why do you think it's called a splash page?" Duh. I knew enough to know that the splash page is page one of the comic, traditionally a full page, single panel spread, which holds the title and credit box. As Mark explained, it's also supposed to sell the story. A kid picks a comic off the rack, intrigued by the cover. She turns to page one and expects to be wowed. No wow, no sale. Hence, the splash page has to sell the comic.


When it comes to writing novels, the lesson is still valid in that a reader will look at a cover, read the blurb and maybe turn to the first page. That's the bait. You now have one line to dangle the hook, one paragraph to set that hook and, if you're lucky, one page to start reeling in. I also recall the words of famed movie producer Samuel Goldwyn who said, "We want a story that starts out with an earthquake and works its way up to a climax." Since I write action-adventure stories, my approach is to start with the literary equivalent of a pre-credit sequence to set the stage and introduce the characters, before settling in to the main plot.

The second thing I learned is to always know your ending and where you're going next. Comic books were typically 23 pages of story, with soap opera style series continuity. A writer would usually write four series simultaneously so that's 48 issues a year, or one script per week. In that environment, multi-episode story arcs had to be mapped out well in advance and different editors would co-ordinate different titles months ahead to ensure that crossover stories and tie-ins happened at the right time and that the repercussions were felt across the title range. You see this happening with the current slate of Marvel movies and this concept of a shared universe was one of the ideas that historically set Marvel apart. 

Another key lesson for me was dealing with the flabby middle. I tend to think in terms of three act structures and I always know my ending and my beginning. In comic book terms, this is the equivalent of a five page set up, a twelve page middle, and a six page finish. Film-wise, it's 30 minutes, 60 minutes, 30 minutes, for a two hour film. However, when writing a book, I find it a lot easier to come up with a strong hook and a climactic ending than to sustain the mid-section that bridges the two and I used to really struggle with this, getting bogged down and giving up. I finally cracked this particular nut by falling back on my comics and script training and I started to brainstorm dialogue, scribbling down the key character interactions which drive the story from inciting incident to pivot point two. By charting the journey via discourse alone, I was able to hack a path through the jungle and it was much easier to then go back and add in the narrative, a bit like listening to a TV show from another room - you can follow the story well enough even though you can't see the action.

The final thing I learned was the importance of delivering to deadlines and the need for discipline, organisation and professionalism. There is no allowance for Writer's Block when you're scripting four titles a month. While I understand the romantic appeal of waiting for the Muse to visit and sprinkle magical inspiration upon the writer's brow, the reality is that writers write. You plan ahead and hone your creative muscles. Yes, it isn't glamorous but journalists have to write to order daily, and if it was good enough for Shakespeare and Dickens, then I figure it's the least I can do.

As a closing thought, a novelist has to paint pictures with words, to bring images to life in the mind’s eye of the reader. However, a comic book writer can do the opposite and direct the artist to tell a story solely with illustrations - the literary equivalent of a silent movie - which isn’t that far removed from our ancestors daubing paint on walls. 

Words and pictures: the oldest storytelling technique in the world.






Monday, 30 June 2014

Review: The Sword of Kuromori by Jason Rohan


Kenny Blackwood arrives in Tokyo to spend the summer with his father and is stunned to discover a destiny he had never dreamed of when he finds himself in the middle of a hidden war that is about to explode. Racing against an impossible deadline, Kenny must find the fabled Sword of Heaven and use it to prevent the disaster. But a host of terrifying monsters is out to destroy him, and success will come at a price. With clever, fearless, sarcastic Kiyomi at his side, Kenny must negotiate the worlds of modern and mythic Japan to find the lost sword, before it's too late.






The story opens with Kenny Blackwood on a flight across the Pacific, on his way to spend the summer with his father in Japan. It is a prospect that he is less than happy about, as his relationship with his father is strained to say the least, but Kenny's grandfather has arranged the trip and paid for the flight so he has little choice in the matter. As the plane is nearing Japan a flight attendant delivers an envelope to Kenny, containing a letter written by his grandfather and a small wooden whistle. As if this wasn't odd enough, there is also a separate piece of paper that instructs Kenny to make a copy of the letter, eat the piece of paper, and top only blow the whistle in an emergency. Of course, Kenny being a young teen, he can't help but give a whistle a quick blow, but it makes no noise at all. However, for Kenny it is the moment when the strangeness starts and his life will never be the same again.

Kenny soon discovers that he has magical gifts, inherited from his grandfather who received them in thanks for a noble deed he did following the Second World War. One of these gifts is the ability to see the many monsters and spirits that still exist in modern day Japan. He also finds out, from kick-ass, motorbike-riding Kiyomi and her father, that he is destined to continue the good deed of his grandfather and save the West Coast of the USA from a supernatural act of vengeance that will cause millions to suffer and die. To do this all he will have to do is survive attacks from numerous creatures from Japanese mythology, beat Hachiman, the God of War and destroy a monstrous, earthquake-causing dragon. 





Rick Riordan has done Greek, Roman and Egyptian mythology, and is currently writing the first book in a series that will feature the gods of Norse mythology. Francesca Simon has also covered Norse mythology in The Sleeping Army and The Lost Gods. Sarwat Chadda brought the gods and creatures of Indian mythology to us in his brilliant Ash Mistry series. And now writer Jason Rohan enters the fray with The Sword of Kuromori, the first in a series set in Japan, with a heavy focus on the various monsters, spirits and Gods of Japanese mythology.

Other than in Manga, Japan is a country that has so far featured little in books for young people. Of course, there is Chris Bradford's brilliant Young Samurai series and Nick Lake's Blood Ninja trilogy, but neither of these are set in modern day Japan, nor do they focus on Japanese mythology. Most stories for children and teens published in the UK that use a culture's mythology as their foundation focus on western mythologies. Sarwat Chadda started to address this imbalance with Ash Mistry and it is great to see Jason Rohan following on with this.

I am guessing that young Manga/anime aficionados may recognise some of the creatures and Gods in this book, but the mythology of Japan, like India, is a subject I know very little about. However, this did not affect my enjoyment of The Sword of Kuromori at all. In fact, it was exactly the opposite. I was entranced by the various creatures and spirits that Kenny encounters in the course of his quest, and spent a fair amount of time looking them up online to see if they were actual creatures from Japanese mythology or constructs of the author's imagination. And every single one of them exists as a part of Japanese culture. Oni (demons), Kappa (truly bizarre creature), Kitsune (fox spirits), Tanuki (Japanese raccoon dog), the filth-licking Akaname... every single one of them will be as well known in Japan as the likes of Medusa and Pegasus are to British kids. Jason Rohan certainly knows his Japanese culture (hardly surprising as he lived there for five years) and he really makes these ancient creatures come alive for his readers.

If you're looking for a new book that will grab a 9+ reader and not let them go until the the final page this summer then The Sword of Kuromori should be high up on your list. It is a very fast-paced adventure story, with plenty of humour, especially in the interaction and dialogue between the confused and out-of-his-depth Kenny, and his new Japanese friend (and potential love interest), Kiyomi  who is proficient with a host of weapons normally found in then possession of ninjas, and with an extensive knowledge of the monsters that are hidden from all but the handful of people with the gift. I believe this is the first book in a trilogy and I'm definitely signing on for the ride. I do not have a release date for it, but I'm really looking forward to seeing what happens to Kenny next in the sequel, The Shield of Kuromori. In the meantime, it's well worth your time making a visit to The Sword of Kuromori Facebook page over at https://www.facebook.com/swordofkuromori where Jason Rohan gives readers more details about some of the weird and wonderful creatures from Japanese mythology.

Sunday, 6 November 2011

Review: Blood Ninja 2: Lord Oda's Revenge by Nick Lake


Taro was just a fisherman's son...but then his father was murdered and he was forced to become a Blood Ninja, fated to live by night, doomed to live on the blood of others. But he has had his revenge. He has killed Lord Oda, the warlord who had his father assassinated. But Lord Oda is not quiet in his grave. He has found a way to reach beyond death and Taro and his friends soon find themselves facing samurai armies, a deadly enemy from the past and strange ghostly creatures who suck life from the living. Dangerously weakened, Taro, must recover the one object that Lord Oda was desperate to find before he died: the Buddha Ball, the source of limitless power. But if Taro is to complete his perilous quest - to save himself, his friends, his mother, and the girl he loves - he must go to hell and back and face his arch enemy once again. For Lord Oda has returned - as a Blood Ninja.

Blood Ninja by Nick Lake was one of my favourite reads of 2010. For me, everything was right about it. For a start, how could I not like a book where ninjas were vampires, this fact immediately explaining the secret behind their legendary powers. Add to this a story rich with historical detail, fantastic action set pieces, great characters and the occasional gory death and I felt that Nick Lake had delivered the perfect package for boys and girls who are confident readers and want something a little more challenging in their reading diet. And let's not forget that amazing book cover by Hydro74.

Eighteen months on and I am now ready here with my review of the sequel, subtitled Lord Oda's Revenge. In my mind there was a lot riding on this book - would Nick Lake be able to sustain the magic over a second volume? The answer, happily, is a resounding yes. Lord Oda's Revenge has everything its predecessor had, and more and I am slightly surprised that neither of the two books have appeared on the major children's book prize lists so far. Perhaps, like Rick Yancey's brilliant Monstrumologist books, it is just too good for the intended audience who have possibly been dumbed down by the flood of average YA titles teenagers have had to endure over the past few years?

The book picks up the story not long after the close of Blood Ninja. Taro is pining for news about his mother, whilst also being confused about where is relationship with Hana is heading. After all, although he is the lost son of Lord Tokugawa, in his mind he is really the son of a lowly fisherman and his wife, and subsequently lacks the social skills and awareness of etiquette expected of a high born Lord. Together with Hana, and his best friend Hiro, Taro sets off on a quest to find his mother and retrieve the Buddha Ball, even if he has to go to hell and back. Standing in his way is evil personified, the vile Lord Oda, as well as Yukiko, who is hell-bent on a little revenge.

The stand out element of this book for me is the character development. The middle book in a trilogy is always going to feel as if something is lacking, as the story has already been established, and no reader is going to expect a completely satisfying ending that ties off all the loose ends. Nick Lake does what George Lucas did with The Empire Strikes Back, and that is direct the reader's attention to the characters, to make up for this ultimate lack of reward come the final page. I challenge anyone who reads this book not to develop feelings for the main characters - Nick Lake really made me care about them as they faced trial after trial.

In my review of the first book I likened it more to an adventure story than a horror. I am pleased to report that the blood splatter had increased slightly in this sequel, although never to a point where it overshadows the storyline. I would not be surprised if some enterprising artist over in Japan picked this story up to turn it into a manga series. It is not an area on which I am an expert, but the few manga books I have read suggest that this story would fit perfectly within their ranks.

For some reason these books have been released earlier in the US than over here in the UK, and I wonder whether Nick Lake secured a publishing deal over there first. It isn't something that bothers me as we got the best book covers by far - just go onto Amazon US and compare, I am sure you will agree with me. However, according to that very same internet store the third book in the series is not scheduled to be out in the US until August 2012, and considering we didn't get the UK edition of Lord Oda's Revenge until a good eight months after it was published in the State we are in for a pretty long wait to find out what happens next.

Blood Ninja 2: Lord Oda's Revenge was published in the UK at the beginning of August, complete with another stunning Hydro74 cover design. My thanks go to the good people at Corvus for sending me a copy to review.